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Beginners Guide to American Football
Most people in the UK regard
American football as “too complicated and confusing”. In reality it is not too
complicated and hopefully the basics outlined below will help in understanding
the game.
It is important to keep in the
back of your mind that American football is a different way of playing a sport
than British citizens are used to. Soccer and Rugby are more 'free-flowing'
games, where plays develop and player initiative is extremely important.
American football, on the other hand, is a game of set plays (or set pieces if
you prefer). The game consists of a sequence of incredibly well designed and
detailed plays with the inevitable aim of scoring. In some ways American
Football can be compared to a strategic game of chess.
The field in American football is
100 yards long, with markers every five yards. The scoring area is the Endzone
and the yard lines are marked relative to the goal line. So the halfway point
is the 50 yard line. There will be two 10 yard lines, one 10 yards from each
endzone and so on.
The game is split into quarters, each 15 minutes in length.
However, for more information on the timings and the play clock please see
advanced rules below.
1. The Aim
Like most sports, the ultimate
aim of a game is to score more points than the other team.
There are 2 main ways of scoring
points. One is to score a Touchdown, which gives the team 6 points. A
touchdown is scored when a player with the ball crosses the goal line (same as
the try line in rugby), or catches a ball in the ‘touchdown area’ known as an
end-zone. Contrary to common sense then ball
does not have to touch the ground,
instead just cross the line.

When a team scores a touchdown
they have the option to go for either an ‘extra point’ (referred to as PAT or
Point After Touchdown) or even go for two extra points. If they opt to go for
one extra point then this is similar to a conversion in rugby. The kicker has
to kick the ball through the goalposts.
If they decide to go for two
extra points, then the team line up on the two yard line and try to score a
touchdown again. This may sound like the better option, but in fact two point
attempts are rare and difficult to pull off, so generally teams go for the
safer, one point attempt.
The other is to score a field
goal, which is worth 3 points. This is when one team kicks the ball over the
goal posts (similar to a penalty kick in rugby).
2. How to Game works
The game starts with a kick off.
One team kicks to the other - referred to as the receiving team. Which team
kicks is decided by a coin toss. The kicker wants to kick the ball as far away
from their own End-zone as possible (but staying on the pitch!). This makes the
job of the receiving team harder as they have further to go to score.
Whoever catches the ball tries to
get the ball as close to the opponent’s end-zone as possible or even score a
touchdown, which is known to happen straight from the kick off! As soon as the
person with the ball gets tackled then the kick off is over.
The team with the ball is called
the Offense and the defending team, sensibly, is the Defense
(although if you want to sound authentic you should refer to them as the
D-Fence, or even just the D). Although the main aim is to score more points
than the opposition, almost as important is to gain yards.
Each team is allowed four
attempts (called 'downs') to gain 10 yards. One attempt continues until the
player with the ball is tackled. If they succeed then they get another 4 downs
to gain a further 10 yards, and so on until they score.
If they do not gain 10 yards then
the opposition gets the ball, referred to as a ‘turnover on downs’. So the
stop-start aspect of American football is actually the end of one down and the
beginning of the next.
The offense is not just
restricted to gaining 10 yards at a time. If they can get the whole length of
the field in one down then great! The crowd goes wild! The offense has a play
book (can be over 800 pages) with a variety of plays that are designed to get
these valuable yards.
In reality a team normally only
has 3 downs to get the desired yards. This is because the fourth down is
generally used either to kick the ball back to the opposition (called a punt)
and increase the
distance for the opposition to have to move the ball to score, or to score a
field goal if they are close enough.
The reason to kick the ball to
the opposition (punt) or try to score a field goal on 4th Down, is that if
they fail to move the ball 10 yards in 4 attempts then the ball gets turned over
at that position. So kicking the ball away, does mean that you give up a chance
to gain those 10 yards, but it does mean that you can try to get the opposition
to start their offensive drive from further away. Therefore kicking (or
punting) the ball minimises the risk. Sometimes teams do try to run or pass the
ball on 4th down to gain yards, but this can
fail and have major consequences.
Therefore when you watch a game
and people refer to the 2nd Down or 3rd Down then you now know that this is
their 2nd or 3rd (respectively) attempt to gain those precious ten yards. Often
when someone refers to the down the team are currently on, they also give
another number. For example the commentator may say "3rd and 6". This means
that it is the teams third down, and they have 6 more yards to go in order to
cross that imaginary 10 yard line.
3. How to gain yards
There are two main ways to gain
yards, and move the ball down field. The first is a pass. This is when
the ball is thrown to another player on the same team. Generally the ball is
thrown forward, and when the ball is caught the player can still continue to run
towards the end-zone to gain more yards, until
he is tackled - the down is then
over.
The second method is the run.
A player can run get the ball and run as far as possible before being tackled.
4. Other ways of
losing the ball
Apart from not making the 10
yards and having to turn over the ball, there are two more ways to lose the ball
and give it to the opposition. The first is an interception. When the
ball is thrown in an attempt to gain yards, the defense can try to catch the
ball as well. If they do then this is an interception and the player that
intercepts can try to run the ball for a touchdown. The other is a fumble.
A player with the ball may drop it. If this happens there is a huge
free-for-all as each player on both teams tries to recover the ball. If the
defense recovers it then the defense will gain possession and become the new
offense.
5. The Players
On each side of the ball there
are 11 players on the field at one time. In one team the offense and the
defense are separate. They consist of different players and as a result one
squad can contain 50 or so individuals (including reserves etc). The offense
job is to score, and the defenses' job is to stop the opponent’s offense from
scoring. But it is important to remember that they are different groups of
player within each team. Therefore if the offense loses the ball then they will
leave the field and the defense will go on, and visa versa.
The offense:
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Offensive line
- This consists of a line of men whose job it is to block the oncoming defending
players, and if possible provide a 'corridor' in the defense, so that runners
have a clear route towards the end-zone. The offensive lines consist of the
Centre (C). He is the one that starts off holding the ball on the ground.
As soon as they play begins he 'snaps' it through his legs and gives it to the
Quarterback (QB). Either side of the Centre are the Guards (G) and
Tackles (T). The Tight End (TE) is a multi-functional player. He
can either block oncoming defensive players or can run forward and catch a pass
from the Quaterback.
QB - This is
the Quarterback. He is the captain and all focus is on him. He calls
the plays (eg "Cheetah 19, Cheetah 19...). The QB either hands the ball off to
a running back (see below), throws the ball, or keeps it for himself and tries
to run for yardage.
WR - These are
wide receivers, or wide-outs. Their role is mainly to run forward
and catch a pass. The route that they run (along with Tight-ends), is defined
by the play that is called. For example one play (say..Cheetah 19) might mean
that the wide receiver runs straight for 15 yards and then suddenly cuts at
right angles towards the middle of the pitch. There are many other types of
'routes' but it is important for the wide receivers, and all players for that
matter, to really know the details of each play as this is will allow the
quarterback and receiver to link up effectively. It is no good if the
quarterback expects the receiver to do one thing, but in fact he does something
different. The wide receivers can also be used as blockers when the play is a
run.
FB and TB -
These are running backs (Full Backs and Tail Backs). Their
primary role is to get the ball from the quarterback (if it is a run play!) and
run... Hopefully the offensive line have created gaps in the defense so that the
running backs have space to run. Running backs can also act as receivers on a
pass play, giving the quarterback several options if indeed he calls a pass.
The defense:
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The defensive
line consists of Defensive Takles (DT) and Defensive Ends (DE).
Their role is to stop running plays and get to the Quarterback and tackle him
(known as a ‘sack’).
CB – Corner
Backs – cover the wide receivers, and try to break up pass plays. They can
also tackle runners in a run play.
The Linebacker
(Middle Line Backer (MLB), Outside Line Backers (OLB)) have lots
to do. They have to stop runs and break up pass plays. It is important for
them to try to read whether it is either a pass or run play as if they come
forward, thinking that it is a run, but in fact turns out the be a pass, they
leave a large unmarked area behind them allowing the receiver plenty of time
to catch and run.
The Field
Safety (FS) and Strong Safety (SS) are the final line of defense and
must make sure no play goes beyond them, otherwise a score is all but certain.
Each player
does have more specific role, especially depending on the type of play. But
these are the very basics of what each player is expected to do.
For both the
offense and defense I have only given one type of line up, or formation. In
fact there are various formations that offenses and defenses can line up in.
For example the offense may opt of 3 wide receives and so the Tight End would go
off, and they would bring on an extra Wide Receiver. Similarly, an offense may
only want one running back, and have two tight ends. Teams now are
experimenting with Wild Cat formations, which are often bizarre line ups, with
running back in place of the QB and shifting people around. The purpose is to
confuse the defense and keep them on their toes.
A defense may
line up with 3 defensive lineman and 4 line backers and several others. For
more information on the types of formations look here
http://brucey.net/nflab/howtoplay/formation.html (Offense) and
http://football.about.com/cs/a/defformations.htm (Defense).
6. Advance rules
Hopefully you now understand the
basics of the game. There are plenty of advanced rules that you will pick up as
you watch games. American Football commentators are excellent at explaining
detailed rules during games (probably because there is enough time between downs
to really analyse and talk about plays).
There are a couple of advanced
rules that I should mention however. The first is called a Safety. This
is nothing to do with the defensive player. I mentioned earlier that there were
two main ways to score. That is actually slightly untrue. There is a third.
It is in fact, when the offensive team gets tackled within their own end-zone.
The defensive team receives two points, and the offensive team must punt the
ball back to the defense.
Why do the games last so long?
This is an important point. The clock can stop! Let me explain. The game
consists of 4 quarters, each 15 minutes in length. However, if the ball is
thrown but not caught, or if a player runs out of bounds, then the clock stops.
A team can also call a timeout. They get 3 timeouts per half. A timeout
also stops the clock. This is why the games can go on for a while. Why does
the clock stop? It is a good question, and I do not know the history behind it,
but what it does create is a very strategic method of teams trying to control
the clock. If they need to score with only a a minute or so left, then the play
calling is extremely important, as players need to get out of bounds in order to
stop the clock and keep the game alive. Similarly if you have the ball and are
ahead, then you want to run out the clock so the opposition gets less time to
score. Sometimes clock management can go horrible wrong for teams. In order to
really understand the strategy with the clock, you really should watch a game
and you will see teams trying to control it. It becomes much clearer.
Special teams
is a term that refers to the group
of players that are involved in Field goals, punting, punt returns, kick offs,
and field goal blocking. Basically anything that involves a kick of some sort.
Special teams consists of a further 11 players, including the kicker and punter
(generally separate players) and a whole host of others. For a good video to
explain special teams click here (http://www.videojug.com/interview/football-special-teams-2).
Hopefully that all makes sense.
You can read and read about how American Football is played, the rules and
positions but nothing compares to watching a few games. You will begin to
understand pretty quickly.
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